What happened to gamecube games




















On the GameCube's 20th anniversary in Japan the Engadget staff looks back at their favorite titles from that era which, once again, doesn't include some of the obvious candidates. A year before Guitar Hero this was the party game du jour, and I took my cube and controllers everywhere. Call it the anti-Resident Evil.

Eternal Darkness puts you in the shoes of Alexandra Roivas, a young woman trying to solve the mystery of her grandfather's horrific death. Its century-spanning story covered a dozen characters, all connected to an ancient Lovecraftian god. While there's combat, it was more about psychological trauma than the survival horror of Resident Evil. Most notably, it had a sanity meter that would change the gameplay and environment and even throw simulated system errors to freak out players.

Take that, Metal Gear Solid. Like many GameCube titles, Eternal Darkness was clearly an attempt to attract an older audience. It was the first M-rated game published by Nintendo, and the company kept the trademark alive for a decade. But it was never re-released outside of the GameCube, and hope for a direct sequel was squashed when developer Silicon Knights filed for bankruptcy in There was an attempt at a spiritual successor, Shadow of the Eternals , that fell apart after failing to raise enough money via crowdfunding.

It's almost fitting that a game about millennia-old evil may end up being lost to the sands of time. Nearly two decades later its presentation looks stiff and dated, and the game is missing the relationship mechanics beloved by newcomers. They exist in a sort of prototypical form since this was the first game in the series to make the jump to 3D. We take a lot of it for granted now, but back then series developer Intelligent Systems had to figure out the mechanics for the first time.

It has one of the best stories in the series, with an English script that captures a lot of the nuances of the Japanese original. The PlayStation had caused Nintendo to lose its market share during the Nintendo 64 generation, and the GameCube just made matters worse. The PlayStation 2's sales numbers dwarfed those of the GameCube's, while the Xbox sold slightly more. Interestingly, however, Nintendo made more money during the GameCube generation than their competitors, thanks in part to the Game Boy Advance and the moderate sales of the GameCube and its software.

Whereas Nintendo made money almost every year from the launch to the discontinuation of the system, the competition's game departments regularly lost money. The GameCube featured several titles that are noted for their quality even today.

Upon being announced, many speculated whether a Western developer, especially one that had just been established, could create a successor to what was generally regarded as one of the greatest games of all time, Super Metroid.

Their earnest hard work and determination payed off, as Metroid Prime was not only critically acclaimed, but sold millions of units as well. While Western developers proved themselves greatly on the system, Japanese companies developed more successful software.

Super Smash Bros. Melee is considered by most to be a huge improvement over the Nintendo 64 original Super Smash Bros. The GameCube was also the height of the Mario Party franchise, with an astounding four video games being released for the system, more than any other console. Microsoft has stated that they purchased Rare in order to lighten their image, despite one of Rare's first games for the company being a remake to the M rated Nintendo 64 title Conker's Bad Fur Day. Nintendo Explore.

Switch Switch games Lite Online. GameCube games Controller Memory Card. Nintendo Co. Company Page history People Divisions. Explore Wikis Community Central. Register Don't have an account? Nintendo GameCube. Basically it's one pimped out gamecube Because GameCube sucked, it was nothing compared to the ps2 or xbox. Plus it only had games for five year olds.

Wii has replaced it anyway. Member since: Jan. Member Level 07 Blank Slate. Member since: Dec. Member Level 08 Blank Slate. Member since: Aug. Member Level 17 Blank Slate. Because the Wii can play Gamecube games. Member since: Feb. Member Level 40 Blank Slate.

All evidence suggests that elements from this cancelled game made it into Super Mario Galaxy and its sequel, but it would have been better for Nintendo to put these ideas into practice during the GameCube generation.

Starcraft is one of the most legendary RTS games of all time. While gameplay is the main focus of the series, it has a surprisingly deep plot, something players would have received a new perspective on if Starcraft Ghost had made it to consoles in the mid's. Game Informer even used the project for a cover story. Blizzard canceled the project after it entered development limbo, and footage from the project leaked a couple of years ago, showing gamers what could have been.

Another victim of Rare's acquisition by Microsoft, Conker's Other Bad Day was meant to be a proper sequel to the raunchy Nintendo 64 platformer. Once the studio left Nintendo, Microsoft instead had the company remake the original game and add an extensive multiplayer component.

While it was nice to have a remake on the Xbox, fans would have more heavily appreciated a proper follow up. After its initial reveal, the game showed up at a different event without the Kirby license before dropping out of existence all together. The GameCube was a tough time for the pink ball, who saw few releases during this time.

While this game never saw the light of day, one can see a clear connection between Stage Debut and the introduction of Miis for the Nintendo Wii.



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